![]() If there's no target in range, the game will alternate between weapon speeds to calculate the next hit-check frame. While a target is in range, one of the weapons' speed is constantly used to calculate the next hit-check frame. The effect of weapon speed in dual-wielding Whirlwind is as follows. Since both weapons are given the chance to score a hit, the damage done over time is roughly the sum of the damage of both weapons, which is comparable to the damage done whirling with a two-handed weapon. In other words, the game does a hit-check for each weapon. When dual-wielding, both weapons try to score a hit against the target.This is because you keep spinning close to the target, not zig-zagging in long lines back-and-forth. This tactic is used by many Barbarians online and is nicknamed "The Dance of Death". By using this technique you minimize the time under which your weapon slows down whirlwinds. Then, since the Whirlwind button is still being pressed, a new Whirlwind starts and we get back the free hits of frames 4 and 8. The free hits are taken and almost immediately after it, the Whirlwind stops. Hold down the Whirlwind button and hover the cursor just right after the place where the Whirlwind starts. Barbarians wielding weapons with slow Whirlwind speeds should try and keep their whirls very short, so as to take full advantage of the 4th and 8th frame "free" hits.The above calculation for Grandfather therefore holds for any way the sword is held. Note: two-handed swords are treated as one-handed weapons for Whirlwind purposes, regardless of the sword being held in one-handed or two-handed mode.The dependence on weapon speed is obtained by subtracting your weapon's increased attack speed (IAS) to its base weapon speed (the number between square brackets listed in the weapons section of the Arreat Summit) Note: increased attack speed from items outside your weapon DOES NOT affect whirlwind - only the speed of the weapon itself counts. After the first two "free" hit-checks, the frames elapsed in-between subsequent hit-checks will depend on your weapon speed. After you click to start your Whirlwind attack, the game checks for a hit on a target in range at the 4th and 8th animation frames (recall that the game runs at 25 frames per second). ![]() In Diablo II: Lord of Destruction, Whirlwind is affected by weapon speed as follows.Whirlwind does not work with: "On Attack", "On Striking", or "When You Kill an Enemy" item properties.You cannot use potions or any inventory items while using Whirlwind.Whirlwind consumes a lot of mana and puts you in close contact with monsters, so mana and life stealing weapons or items are necessary to use Whirlwind constantly, especially in Nightmare and Hell difficulties.Long Weapons such as Spears, and Polearms make Whirlwind even more effective as it will hit monsters in a wider radius.The Barbarian will fly through them damaging and destroying them very quickly. To best use Whirlwind, lead a group of monsters into a tight pack, then click past to the other side of the monsters.Many high level Barbarians choose Whirlwind as their main skill.A whirling dange of death that cuts a path through the legions of your enemies.As time went on and the tribes intermingled, the ability to attack in the manner of the whirlwind was passed down to all of the Barbarian people. Observing the strength of the whirlwind, these Barbarians learned to emulate the swirling melange of the cyclone in their attacks. The shaman of the tribe would interpret the tornadoes as an omen of evil during times of peace, and as a harbinger of great victory during wartime. Tornadoes would ravage their plains as summer turned to the harvest season. ![]() Of the Barbarian people, the Tribe of Thunder was the first to draw upon the primal forces of the weather. Some Skills have synergies, which provide benefits to other skills on the same Skill Tree. Skills usually define a character's playstyle and are divided by Class and Skill Tree. Whirlwind is part of the Barbarian Combat Skills Tree and requires level 30 to be unlocked. Whirlwind is a Barbarian Skill in Diablo 2. A whirling dange of death that cuts a path through the legions of your enemies. ![]()
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